Entry Last Update: 04/23/2001
Description: First-Aid is the knowledge of how to tend wounds so that healing can occur.
Who Can Learn It: Anyone can learn First-Aid.
What It is Supposed to Do: Allow you to heal wounds.
What it Does: Allows you to regain a limited amount of health, as well as decreasing the size of wounds. First-Aid appears to be fully implemented at this time.
Activation: Treat (TREAT [Target]).
Usefulness (Low Levels): Low. Treatment takes a long period of time and is rarely successful at low levels.
Usefulness (Mid-Levels): Moderate. You will usually be successful when attempting to treat wounds, and you heal a bit more health than at lower levels. Treat-time is slightly decreased.
Usefulness (High Levels): Moderate. Not only will you almost always be successful, it takes you less time to treat wounds. You also heal more damage than at lower levels.
How to Practice: You have to have injuries, or treat someone with injuries. It is not uncommon for First-Aid to be practiced at the same time someone is working on Shield Parry.
Tips: Especially at low-levels, First-Aid should not be attempted during a fight if you are about to die. Leave the combat area, sit down, and treat yourself. Also, remember that you might not be successful in your first "treat" attempt, so make sure you have enough health to cover any bleeding from your wounds.
Unconfirmed Rumors (May or May Not Be True): Wisdom may affect your success rate with first-aid. At this time, you only get one "group" of skill uses when you successfully treat yourself until you are hit by a weapon again, regardless of how many hit points you can still heal.